Task - Remedy
Task Remedy is a student project with a concept of a game Application that encourages first-year university students to engage in social interaction activities.
Design disciplines: UI/UX, Graphics
Client
Student Project
Year
2021
Application Mock-up
A mock-up of the interface design prototypes with a mobile phone: For this outcome, I aimed to represent how each interface looks like through a mobile screen. I used my graphics skills to create this mock - up, using Photoshop.
Game Elements and User flows
the section below demonstrated the elements and map layout used in the game mode, gameplay and features for the user to have a better understanding of how each icon or feature works. Also shows the user flows through the wireframe and low fidelity prototype as an early planned before going through the prototype development stage.
Function
Show the functions of each user flows task through prototypes. The tasks included setting up an account, selecting a task, completing the task, and navigating to the progression and achievement page.
Storyboard
I created two pages storyboard, drawn by hand to represent the scenario of the user to shows how the application would work if being used by the real user.